SISMIC PROJECT began with a simple intuition: sound could become visible, physical and directly manipulable. The tangible table transforms objects, gestures and symbols into evolving sonic worlds — a synaesthetic dialogue between buried memory and imagined future territories.
THE MACHINE
A camera observes physical objects placed on the table. Their position, movement and rotation become live control data for sound, projection and light. Each gesture reshapes the composition. Each interaction alters the performance. The instrument never behaves in exactly the same way twice.

MEETING & SYNCHRONICITY
Laurent Steulet created SISMIC: a retro-futurist tangible machine, part instrument, part laboratory, part artefact. He was looking for the right collaborator to bring it into a fully staged live form. Joël Joliat had long imagined performing with such a machine. A fortunate encounter brought their paths together. Joël approached the project like an archaeologist: uncovering it, bringing it back into the light and developing its visual language, scenography and electro-organic ritual dimension.

CONCEPT & LORE
On the SISMIC table, physical objects merge with virtual entities and become controllers. Placed, moved or rotated, they transform the sonic matter: mechanical pulses, industrial fragments, organic landscapes, electronic textures, fortunate accidents and seismic motion. The result is a four-handed audiovisual performance around a machine that breathes, grinds, vibrates and tells stories through sound, light and matter. SISMIC inhabits the border between concert, visual installation and speculative archaeology — an experimental, tactile and poetic excavation of a future that might already have happened.

